Phil Homan

|||

PH Test

I am a multi-disciplinary creative developer living in Seattle. The projects I work on range from games to live performance visuals, experimental programs, and video production.

Hi, I’m Phil. I’m a game developer interested in the intersection of technology, music, and visual art. To those ends, I have pursued various software projects to bring these fields together into something entirely new.

My professional experience includes developing and shipping Monaco 2, a cooperative 3D multiplayer heist game with Pocketwatch Games and working as a Software Engineer at Microsoft on key web services for the Office suite of applications.

My educational background is a B.S. in computer science focusing on graphics as well as a B.S. in statistics with a mathematics minor.

I have a variety of personal projects.

I am also a member of the band High Pulp doing live projection visuals at our shows and producing live performance videos.

If you’d like to learn more or connect with me, please don’t hesitate to reach out: [email protected]